Nudge - Early Playtest Build
First playtest build of Nudge
This is a very early, but somewhat polished, build, to test the feasibility of the core game loop.
A boy watches his grandfather slowly forget the world. Before they vanish forever, the boy makes one last attempt to save them. He builds a strange device, a fragile bridge into his grandfather’s mind, hoping to recover the memories that were too painful to talk about, but defining who he was as a person.
When the device activates, you awaken. You are Nudge, a tiny robot sent deep inside a fading mind to fight through the decay. Recover the glowing memory crystals, and bring them back before they disappear forever.
Nudge is a combination of ARPG and Tower Defence Gameplay. Loot, build towers and fight to stop waves of enemies. Defeat the boss to complete the game.
Any type of feedback is very much welcomed in the comments. Thank you playing Nudge!
| Published | 9 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | NudgeGame |
| Genre | Action |
| Tags | 2D, Action RPG, Bullet Hell, Hack and Slash, Isometric, Loot, Singleplayer, Tower Defense |
| Code license | MIT License |
| Average session | About an hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Accessibility | Color-blind friendly, Subtitles, Interactive tutorial |





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